package  
{
	/**
	 * ...
	 * @author Martina Rasch
	 */
	
	 import net.flashpunk.World;
	 
	 
	public class Menu extends World
	{
		private static var width:int;
		private static var height:int;
		
		public function Menu(swidth:int, sheight:int) 
		{
			width = swidth;
			height = sheight;
			add(new MenuBackground);
			add(new Button(width / 2 - 150, height / 2 - 30, "Start Game", 70, 0));
			add(new Button(width / 2 - 150, height / 2 + 40, "Tutorial", 95, 1));
			add(new Button(width / 2 - 150, height / 2 + 110, "Highscore", 80, 2));
			add(new Button(width / 2 - 150, height / 2 + 180, "Credits", 100, 3));
			
			var sa:SpectrumAnalyzer  = new SpectrumAnalyzer();
		}
		
	}

}